Bleach Revolution the new Expeirence
Bleach Revolution the new Expeirence
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Bleach Revolution the new Expeirence

The Shinigami, Arrancar, Quincy, Super-Humans, Vizard, Hollows, and Boutno are in a battle lock. Whom will become allies, who will become enemys, and will a War like no other begin. It is your Choice, begin the new Destiny!
 
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Raiden Kurokichi
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Raiden Kurokichi


Posts : 90
Join date : 2011-03-22

Bounto Doll Reg./Rules Empty
PostSubject: Bounto Doll Reg./Rules   Bounto Doll Reg./Rules I_icon_minitimeMon Mar 28, 2011 10:43 pm

It is said that the Bountou and the Doll's have mysterious powers that surpass the abilities of Shinigami with their Zanpaktou. One doll is the limit a Bount can have.

The Bounts' inability to age is a product of how they survive: consuming human, Shinigami, Hollows and Quincy souls which potentially increases their abilities. This also seems to make them infertile, meaning the more souls a Bount consumes, the lesser chance you have of producing offspring to populate the Bount race

When a bount sucks out the soul of a living person they affect the atmosphere. For example: after sucking out the soul of a living person, that Bount gains access to the world of the dead.

*Character abilities cannot manipulate all forms of matter, and must stick to one.

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Medium

All dolls are sealed into a medium used by the Bount until the Doll's powers are needed. The medium can be anything from a bracelet to a cigar. The mediums are designed for the Bount to hold its doll and seal its power. Its impossible to detect what exactly the medium is until the Bount calls out the Doll.
*The mediums must stay on or with the Bount at all times.

When calling out the doll, the Bount MUST use the phrase "Zeige Dich", which is a German phrase meaning "Show yourself."

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Core Form

Each doll has a core form, when they alter their shape and morph into a weapon to be used by the Bount that controls them. A dolls Core Form can be anything from a sword to an axe, basically any kind of weapon.
* When the doll is in Core Form, only the Bount can Weild it, despite what ever size, weight, and shape it may be.

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NEW RULINGS

* Its the Doll's job to protect its master and attack its target. the Bount him/herself is not ment to take any damage. With every injury the Bount sustains, they get closer and closer to loosing control over their doll.

* As the Bount's injuries grow their doll's may go berserk, turning on its master and attacking them. A doll may kill a Bount who is not powerful enough to contain it.

* When the doll is injured greatly they will simply return itself into its sealed state, If the doll somehow manages to die then the Bount will be unable to fend off for him/herself unless they have good hand-to-hand combat potential.

* When a Bount dies they seize to exist entirely. However the doll is sealed back into a book where it was summoned from when its master obtained it.

* When a Bount dies and its Doll reverts to the book to be summoned once more, another Bount that is Doll-less or is able to obtain a second Doll may be able to summon and control the other person's doll.

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*There are different classes For a Bounts Doll. -One Class per Doll.-

Melee-Type Doll: Are typically designed for various forms of armed melee combat rather then magic-based abilities. These dolls don't have much or any effects on anything other then overpowering your opponent by the sheer power of the dolls ability.

Defense-Type Doll: Are designed around defensive capabilities with little or no defense. Basically these dolls are meant to protect their Bount master.

Magic-Type Doll: Are designed around special abilities such as bending elements to their will rather then close combat. These dolls are required to be released from their Medium to preform Their abilities. They're abilities can have a wide range of controlling water to their will to turning nearby objects into snakes and everything in between.
------------------------------------------------------------------------------------
Sub-Types -One Sub per Doll-

* If you have more than 1 special fusing Doll, you may not fuse with them at once. Unless both Doll's fusion does not engulfs you entirely.

Hybrid-Form: When in your last moments of battle, if the Doll is known as a Magic-Type Doll that controls one of the elements of fire, earth, wind, and water then you two may fuse together. Gaining a ability upgrade and 1 technique to work with that upgrade.

Fusion-Type: When the Doll has capabilities to form with it's user. When it does, the Doll will not gain any new abilities and you will receive 1 new technique to work with the current ability.

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Techniques and Abilities

*Character abilities cannot manipulate all forms of matter, and must stick to one.

You will be asked for a Doll Speical Abilities, You will be asked to explain what your doll is capable of doing when released from its medium. it may be one or two things that are relative. No opposite things please.

You are only allowed 2 techniques to work with the 1 or 2 abilities your Doll posses. The techniques, must relate to the Doll's abilities.

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The names you pick are prefered to be in German as the Bounts have a semi-German motif.

__________________________________________
The title of the topic you make of this is your Doll's name that you have chosen it to be in your Bount Application.
Make sure you read the rules and follow it all up here, please bare with us.
------------------------------------------------------------------------------------------------------------

Medium: - {What is your doll sealed in}
Class Type:
Sub-Type:

Manifestation: - {The dolls 'True form' What your doll looks like after being released from its Medium}

Core form: - {Text or picture will do}

Doll Special Ability:
Hybrid Form: - {If any.}
Fusion Form: - {If any.}

Technique(s):
Hybrid Form Technique: - {If any.}

Code:
[i][u]Class Type:[/u][/i]
[i][u]Sub-Type:[/i][/u]

[u][b]Manifestation:[/b][/u]

[u][b]Core form:[/b][/u]

[u][b]Doll Special Ability:[/b][/u]
[b][/b]
[b]Technique(s):[/b]
[i][u]Hybrid Form Technique:[/i][/u]
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